<vehicle type="teleHandler" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="https://validation.gdn.giants-software.com/xml/fs25/vehicle.xsd">
    <annotation>RossN Mods, All Rights Reserved.</annotation>

  <storeData>
    <name>Teletruk Industry Pro</name>
    <specs>
      <power>62</power>
      <maxSpeed>20</maxSpeed>
            <combination xmlFilename="$data/vehicles/paladin/palletFork/palletFork.xml"/>
            <combination xmlFilename="$data/vehicles/paladin/baleHugger/baleHugger.xml"/>
            <combination xmlFilename="$data/vehicles/paladin/baleSpear/baleSpear.xml"/>
            <combination xmlFilename="$data/vehicles/paladin/highDumpBucket/highDumpBucket.xml"/>
            <combination xmlFilename="$data/vehicles/paladin/manureFork/manureFork.xml"/>
            <combination xmlFilename="$data/vehicles/paladin/stumpGrinder/stumpGrinder.xml"/>
            <combination xmlFilename="$data/vehicles/paladin/utilityGrapple/utilityGrapple.xml"/>
    </specs>
    <functions>
      <function>$l10n_function_forklift</function>
    </functions>
    <image>store_teletruk.dds</image>
    <price>48000</price>
    <lifetime>600</lifetime>
    <rotation>0</rotation>
    <brand>JCB</brand>
    <category>forklifts</category>
        <vertexBufferMemoryUsage>955136</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>224768</indexBufferMemoryUsage>
        <textureMemoryUsage>1703936</textureMemoryUsage>
        <audioMemoryUsage>423969</audioMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
  </storeData>
  <base>
    <typeDesc>$l10n_typeDesc_telehandler</typeDesc>
    <filename>JCB_Teletruk.i3d</filename>
    <sounds filename="sounds/teletrukSounds.xml"/>
    <size width="1.6" length="3.3" lengthOffset="0.4" height="2.4"/>

        <componentConfigurations>
            <!-- Fork -->
            <componentConfiguration name="1" numComponents="3">
                <component centerOfMass="0 0.17 0.14" solverIterationCount="35" mass="2264"/>
                <component centerOfMass="0 0 0" solverIterationCount="10" mass="2055"/>
                <component solverIterationCount="10" mass="300"/>

                <joint component1="1" component2="2" node="backAxleRef" rotLimit="0 0 10" rotLimitSpring="0 0 4000" rotLimitDamping="0 0 75" maxRotDriveForce="0 0 5" rotDriveRotation="0 0 0" rotDriveSpring="0 0 20" rotDriveDamping="0 0 10" breakable="false"/>
                <joint component1="1" component2="3" node="componentJointFork" rotLimit="0 0 0" transLimit="0 0 0" rotLimitSpring="7500 7500 7500" rotLimitDamping="1 1 1" transLimitSpring="7500 7500 7500" transLimitDamping="1 1 1" />
            </componentConfiguration>

            <!-- Skid Steer Attacher -->
            <componentConfiguration name="2" numComponents="2">
                <component centerOfMass="0 0.17 0.14" solverIterationCount="10" mass="2264"/>
                <component centerOfMass="0 0 0" solverIterationCount="10" mass="2055"/>

                <joint component1="1" component2="2" node="backAxleRef" rotLimit="0 0 10" rotLimitSpring="0 0 4000" rotLimitDamping="0 0 75" maxRotDriveForce="0 0 5" rotDriveRotation="0 0 0" rotDriveSpring="0 0 20" rotDriveDamping="0 0 10" breakable="false"/>
            </componentConfiguration>
        </componentConfigurations>
        <schemaOverlay attacherJointPosition="0 0" name="LOADER" />
        <mapHotspot type="TRACTOR" />
  </base>

    <configurationSets title="$l10n_configuration_attachers">
        <configurationSet name="$l10n_configuration_forks" isDefault="true">
            <configuration name="attacherJoint" index="1" />
            <configuration name="cylindered"    index="1"/>
            <configuration name="design"        index="1"/>
            <configuration name="animation"     index="1"/>
            <configuration name="component"     index="1"/>
        </configurationSet>
        <configurationSet name="$l10n_configuration_skidSteer">
            <configuration name="attacherJoint" index="2" />
            <configuration name="cylindered"    index="2"/>
            <configuration name="design"        index="2"/>
            <configuration name="animation"     index="2"/>
            <configuration name="component"     index="2"/>
        </configurationSet>
    </configurationSets>

  <wheels>
        <wheelConfigurations>
             <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="TRELLEBORG" saveId="TRELLEBORG_DEFAULT">
                <wheels autoRotateBackSpeed="2.5">
                    <wheel filename="$data/shared/wheels/tires/trelleborg/SK800/12_R16_5.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.9" repr="wheelFrontLeft"  forcePointRatio="0.2" initialCompression="15" suspTravel="0.1" spring="125" damper="150"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/SK800/12_R16_5.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.9" repr="wheelFrontRight" forcePointRatio="0.2" initialCompression="15" suspTravel="0.1" spring="125" damper="150"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/SK800/27x8_5R15.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" restLoad="2.1" repr="axisBackLeft"  driveNode="wheelBackLeft"  forcePointRatio="0.2" initialCompression="40" suspTravel="0.1" spring="52" damper="50"/>
                        <steering node="steeringBarBack" nodeMinTransX="0.1" nodeMaxTransX="-0.1" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/SK800/27x8_5R15.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" restLoad="2.1" repr="axisBackRight" driveNode="wheelBackRight" forcePointRatio="0.2" initialCompression="40" suspTravel="0.1" spring="52" damper="50"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>
    </wheelConfigurations>

    <ackermannSteeringConfigurations>
      <ackermannSteering rotSpeed="45" rotMax="64" rotCenterWheel1="1" rotCenterWheel2="2"/>
    </ackermannSteeringConfigurations>

    <hubs>

      <hub linkNode="wheelFrontLeft" filename="$data/shared/wheels/hubs/hub_n10_14.xml" isLeft="true" scale="0.20 0.20 0.20"/>
      <hub linkNode="wheelFrontRight" filename="$data/shared/wheels/hubs/hub_n10_14.xml" isLeft="false" scale="0.20 0.20 0.20"/>
      <hub linkNode="wheelBackLeft" filename="$data/shared/wheels/hubs/hub_n8_2.xml" isLeft="true" scale="0.15 0.15 0.15"/>
      <hub linkNode="wheelBackRight" filename="$data/shared/wheels/hubs/hub_n8_2.xml" isLeft="false" scale="0.15 0.15 0.15"/>
    </hubs>

    <rimMaterial materialTemplateName="JCB_YELLOW1"/>

  </wheels>

    <rimColorConfigurations useDefaultColors="true">
        <rimColorConfiguration materialTemplateName="JCB_YELLOW1"/>
        <rimColorConfiguration materialTemplateName="chrome"/>
    </rimColorConfigurations>

  <designConfigurations>
    <designConfiguration price="0">
      <objectChange node="forkCarriage" visibilityActive="true" visibilityInactive="false"/>
      <objectChange node="forkHyd" visibilityActive="true" visibilityInactive="false"/>
      <objectChange node="sideShiftHoses" visibilityActive="true" visibilityInactive="false"/>
      <objectChange node="tineCollisionLeft" compoundChildActive="true" compoundChildInactive="false"/>
      <objectChange node="tineCollisionRight" compoundChildActive="true" compoundChildInactive="false"/>
    </designConfiguration>
    <designConfiguration price="0">
       <objectChange node="attacher1" visibilityActive="true" visibilityInactive="false"/>
       <objectChange node="colAttacher" compoundChildInactive="false" compoundChildActive="true"/>
    </designConfiguration>
  </designConfigurations>


  <design2Configurations title="$l10n_configuration_flag" isYesNoOption="true">
    <design2Configuration name="$l10n_configuration_valueYes" price="0">
      <objectChange node="UKDecal" visibilityActive="true" visibilityInactive="false"/>
    </design2Configuration>
    <design2Configuration name="$l10n_configuration_valueNo" price="0">
    </design2Configuration>
  </design2Configurations>

  <lights>
    <states>
      <state lightTypes="0"/>
      <state lightTypes="0 1"/>
    </states>
    <realLights>
      <low>
        <light lightTypes="0" node="frontLightLow"/>
        <light lightTypes="1" node="workLightFrontLow"/>
        <reverseLight node="reverseLightHigh"/>
      </low>
      <high>
        <light lightTypes="0" node="frontLightHigh"/>
        <light lightTypes="0" node="backLightsHigh"/>
        <light lightTypes="1" node="workLightFrontHigh"/>
        <brakeLight node="backLightsHigh"/>
        <turnLightLeft node="turnLightLeftFront"/>
        <turnLightRight node="turnLightRightFront"/>
        <reverseLight node="reverseLightHigh"/>
      </high>
    </realLights>

    <sharedLight filename="$data/shared/assets/lights/lizard/frontLight01_left.xml" linkNode="frontLightLeft"/>
    <sharedLight filename="$data/shared/assets/lights/lizard/frontLight01_right.xml" linkNode="frontLightRight"/>
    <sharedLight filename="$data/shared/assets/lights/lizard/rearLight05_left.xml" linkNode="rearLightLeft"/>
    <sharedLight filename="$data/shared/assets/lights/lizard/rearLight05_right.xml" linkNode="rearLightRight"/>
    <sharedLight filename="$data/shared/assets/lights/hella/hellaWorkingLight06.xml" linkNode="worklightFrontLeft" lightTypes="1">
      <rotationNode name="rotationNode1" rotation="-10 0 0"/>
    </sharedLight>
    <sharedLight filename="$data/shared/assets/lights/hella/hellaWorkingLight06.xml" linkNode="worklightFrontRight" lightTypes="1">
      <rotationNode name="rotationNode1" rotation="-10 0 0"/>
    </sharedLight>
    <sharedLight filename="$data/shared/assets/lights/hella/hellaWorkingLight06.xml" linkNode="worklightRear" reverseLight="true">
      <rotationNode name="rotationNode1" rotation="-10 0 0"/>
    </sharedLight>

		<beaconLights>
            <beaconLight realLight="beaconLightHigh">
                <staticLight node="beaconStatic" intensity="10" multiBlink="true" multiBlinkParameters="2 5 60 0">
                </staticLight>
            </beaconLight>
    </beaconLights>

    <dashboards>
      <dashboard displayType="EMITTER" valueType="turnLightLeft" groups="MOTOR_POSTSTART" node="dashIndicatorsL" baseColor="BLACK" emitColor="GREEN"/>
      <dashboard displayType="EMITTER" valueType="turnLightRight" groups="MOTOR_POSTSTART" node="dashIndicatorsR" baseColor="BLACK" emitColor="GREEN"/>
      <dashboard displayType="EMITTER" valueType="lightState" groups="MOTOR_POSTSTART" node="dashLights" intensity="2" lightTypes="0 1 2 3" baseColor="BLACK" emitColor="GREEN"/>
      <dashboard displayType="EMITTER" valueType="lightState" groups="MOTOR_POSTSTART" node="dashWorkFront" intensity="2" lightTypes="1" baseColor="BLACK" emitColor="YELLOW"/>
      <dashboard displayType="EMITTER" valueType="lightState" groups="MOTOR_POSTSTART" node="dashWorkRear" intensity="2" lightTypes="2" baseColor="BLACK" emitColor="YELLOW"/>
    </dashboards>
  </lights>

    <licensePlates>
        <licensePlate node="licencePlateFront" position="FRONT" preferedType="SQUARISH" placementArea="0.2 0.2 0.08 0.2"/>
		<licensePlate node="licencePlateBack"  position="BACK"  preferedType="ELONGATED" placementArea="0 0.2 0.1 0.2">
        </licensePlate>
    </licensePlates>

  <enterable isTabbable="true">
    <enterReferenceNode node="mainComponent"/>
    <exitPoint node="exitPoint"/>
    <cameras>
      <camera node="outdoorCamera1" rotatable="true" rotateNode="outdoorCameraTarget" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="3" transMax="40" translation="0 0 4.25" rotation="-15 180 0">
        <raycastNode node="cameraRaycastNode1"/>
        <raycastNode node="cameraRaycastNode2"/>
        <raycastNode node="cameraRaycastNode3"/>
      </camera>
      <camera node="indoorCamera1" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.8" transMin="0" transMax="0" useMirror="true" isInside="true"/>
    </cameras>
    <characterNode node="playerPos" cameraMinDistance="1.5">
      <target ikChain="rightFoot" targetNode="playerRightFoot"/>
      <target ikChain="leftFoot" targetNode="playerLeftFoot"/>
      <target ikChain="rightArm" targetNode="playerRightHand"/>
      <target ikChain="leftArm" targetNode="playerLeftHand"/>
    </characterNode>
    <characterTargetNodeModifier node="playerRightFoot" transitionTime="0.1">
      <state node="playerRightFootAcc" referenceNode="accPedal"/>
      <state node="playerRightFootBrake" referenceNode="brakePedal"/>
    </characterTargetNodeModifier>
  </enterable>
  <motorized>

    <consumerConfigurations>
      <consumerConfiguration>
        <consumer fillUnitIndex="1" usage="10" fillType="diesel"/>
        <!-- usage is per hour at max load and max rpm -->
        </consumerConfiguration>
    </consumerConfigurations>

    <differentialConfigurations>
      <differentialConfiguration>
        <differentials>
          <differential torqueRatio="0.5" maxSpeedRatio="1.8" wheelIndex1="1" wheelIndex2="2"/>
          <!-- front left-right -->
          <differential torqueRatio="0.5" maxSpeedRatio="1.8" wheelIndex1="3" wheelIndex2="4"/>
          <!-- back left-right -->
          <differential torqueRatio="0.5" maxSpeedRatio="1.2" differentialIndex1="1" differentialIndex2="2"/>
          <!-- front-back -->
        </differentials>
      </differentialConfiguration>
    </differentialConfigurations>

    <motorConfigurations>
      <motorConfiguration hp="62">
        <motor torqueScale="0.262" minRpm="850" maxRpm="2200" maxForwardSpeed="20" maxBackwardSpeed="15" brakeForce="2" lowBrakeForceScale="0.22">
          <torque normRpm="0.45" torque="0.9"/>
          <torque normRpm="0.5" torque="0.97"/>
          <torque normRpm="0.59" torque="1"/>
          <torque normRpm="0.72" torque="1"/>
          <torque normRpm="0.86" torque="0.88"/>
          <torque normRpm="1" torque="0.72"/>
        </motor>
            <objectChange node="decalsBodyDiesel" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="decalBoomDiesel" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="decalsBodyElectric" visibilityActive="false" visibilityInactive="true"/>
            <objectChange node="decalBoomElectric" visibilityActive="false" visibilityInactive="true"/>
            <objectChange node="exteriorDiesel" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="exteriorElectric" visibilityActive="false" visibilityInactive="true"/>
        <transmission minForwardGearRatio="14.5" maxForwardGearRatio="250" minBackwardGearRatio="40" maxBackwardGearRatio="250" name="$l10n_info_transmission_cvt"/>
      </motorConfiguration>
    </motorConfigurations>

    <exhaustEffects>
      <exhaustEffect node="exhaustParticle1" filename="$data/effects/exhaust/exhaust.i3d" minRpmColor="0.9 0.9 0.9 0.1" maxRpmColor="0.9 0.9 0.9 0.4" minRpmScale="0.05" maxRpmScale="0.5"/>
    </exhaustEffects>

    <motorStartDuration>3000</motorStartDuration>

    <dashboards>
      <dashboard displayType="TEXT" valueType="speed"            node="numbersSpeed" textColor="BLACK" textSize="0.0045" textMask="00.0" font="GENERIC" textAlignment="RIGHT" groups="MOTOR_POSTSTART"/>
      <dashboard displayType="TEXT" valueType="rpm"              node="numbersRPM" textColor="BLACK" textSize="0.002" textMask="0000" font="GENERIC" groups="MOTOR_ACTIVE"/>
                  <dashboard displayType="TEXT" valueType="gear"             node="numbersGear" textMask="00" textSize="0.002" font="GENERIC" textAlignment="CENTER" groups="MOTOR_POSTSTART"/>
      <dashboard displayType="ANIMATION" valueType="speed" animName="DriveDisplay" minValueAnim="0" maxValueAnim="40" groups="MOTOR_POSTSTART"/>
            <dashboard displayType="MULTI_STATE" valueType="ignitionState" node="key" doInterpolation="true" groups="MOTOR_ACTIVE">
                <state value="0" rotation="0 0 0"/>
                <state value="1" rotation="-90 0 0"/>
                <state value="2" rotation="-30 0 0"/>
            </dashboard>
    </dashboards>

  </motorized>

  <fillUnit>
    <fillUnitConfigurations>
      <fillUnitConfiguration>
        <fillUnits>
          <fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="diesel" capacity="50">
            <dashboard displayType="ANIMATION" valueType="fillLevel" animName="loadingBarFuel" groups="MOTOR_POSTSTART"/>
              <exactFillRootNode node="exactFillRootNodeFuel" />
          </fillUnit>
        </fillUnits>
      </fillUnitConfiguration>
    </fillUnitConfigurations>
  </fillUnit>

  <suspensions>
    <suspension node="seatRef" weight="150" minTranslation="0 -0.15 0.0" maxTranslation="0 0.15 0.0" suspensionParametersX="20 4" suspensionParametersY="5 1" suspensionParametersZ="20 4"/>
    <suspension useCharacterTorso="true" weight="90" minRotation="0 -5 -5" maxRotation="0 5 5" suspensionParametersY="7 1" suspensionParametersZ="7 1"/>
  </suspensions>
  <drivable>

    <steeringWheel node="steeringWheel" indoorRotation="540" outdoorRotation="40"/>
    <dashboards>
      <dashboard displayType="ROT" valueType="accelerationAxis" node="accPedal" minRot="0 0 0" maxRot="15 0 0" doInterpolation="true" groups="MOTOR_ACTIVE"/>
      <dashboard displayType="ROT" valueType="decelerationAxis" node="brakePedal" minRot="0 0 0" maxRot="-20 0 0" doInterpolation="true" groups="MOTOR_ACTIVE"/>
    </dashboards>
  </drivable>

  <attacherJoints comboDuration="2">
    <attacherJointConfigurations>
      <attacherJointConfiguration>
        <attacherJoint node="trailerAttacherJoint" jointType="trailer" lowerRotLimit="10 70 70" upperRotationOffset="0" allowsJointLimitMovement="false" comboTime="1">
          <schema position="1 0" rotation="0" invertX="false"/>
        </attacherJoint>
    </attacherJointConfiguration>
      <attacherJointConfiguration>
        <attacherJoint node="trailerAttacherJoint" jointType="trailer" lowerRotLimit="10 70 70" upperRotationOffset="0" allowsJointLimitMovement="false" comboTime="1">
          <schema position="1 0" rotation="0" invertX="false"/>
        </attacherJoint>
      <attacherJoint node="dummyAttacherJoint" nodeVisual="attacherJoint" jointType="skidSteer" allowsJointLimitMovement="false" allowsLowering="false" rotLimitSpring="7500 7500 7500" rotLimitDamping="5 5 5" transLimitSpring="7500 7500 7500" transLimitDamping="5 5 5">
          <schema position="1 0.4" rotation="0" invertX="true"/>
      </attacherJoint>
    </attacherJointConfiguration>
  </attacherJointConfigurations>
  </attacherJoints>



  <connectionHoses>
    <target attacherJointIndices="2" type="hydraulicIn" node="connectionHose1" socket="hydraulic02"/>
    <target attacherJointIndices="2" type="hydraulicOut" node="connectionHose2" socket="hydraulic02"/>
  </connectionHoses>

  <wipers>
    <wiper animName="wiperFrontAnimation">
      <state animSpeed="0.75" animPause="2.0"/>
      <state animSpeed="0.75" animPause="0.0"/>
      <state animSpeed="1.10" animPause="0.0"/>
    </wiper>
    <wiper animName="wiperBackAnimation">
      <state animSpeed="1.0" animPause="2.0"/>
    </wiper>
  </wipers>

  <animations>
    <animationConfigurations>
      <animationConfiguration>
        <animation name="wiperFrontAnimation">
          <part node="frontWiperArm1" startTime="0" endTime="1" startRot="0 0 0" endRot="0 0 75"/>
          <part node="frontWiperArm2" startTime="0" endTime="1" startRot="0 0 0" endRot="0 0 75"/>
          <part node="frontWiperBlade" startTime="0" endTime="1" startRot="0 0 0" endRot="0 0 -75"/>
          <part node="frontWiperArm1" startTime="1" endTime="2" startRot="0 0 75" endRot="0 0 0"/>
          <part node="frontWiperArm2" startTime="1" endTime="2" startRot="0 0 75" endRot="0 0 0"/>
          <part node="frontWiperBlade" startTime="1" endTime="2" startRot="0 0 -75" endRot="0 0 0"/>
        </animation>
        <animation name="wiperBackAnimation">
          <part node="wiperBack" startTime="0" endTime="0.8" startRot="0 0 0" endRot="80 0 0"/>
        </animation>
        <animation name="DriveDisplay">
          <part node="dashPark" startTime="0" endTime="0.01" visibility="true"/>
          <part node="dashPark" startTime="0.01" endTime="1" visibility="false"/>
        </animation>
        <animation name="loadingBarFuel">
          <part node="loadBarFuel" startTime="0.0" endTime="1.0" shaderParameter="sliderPos" shaderStartValues="0.1 0 0 0" shaderEndValues="1.0 0 0 0"/>
        </animation>
        <animation name="forkWidth" isKeyframe="true">
          <part node="tineLeft"     startTime="0.0" endTime="1.0" startTrans="-0.25 0 0" endTrans="0.18 0 0"/>
          <part node="tineLeftPhy"  startTime="0.0" endTime="1.0" startTrans="-0.25 0 0" endTrans="0.18 0 0"/>
          <part node="tineRight"    startTime="0.0" endTime="1.0" startTrans="0.25 0 0" endTrans="-0.18 0 0"/>
          <part node="tineRightPhy" startTime="0.0" endTime="1.0" startTrans="0.25 0 0" endTrans="-0.18 0 0"/>
        </animation>
        <animation name="forkSliderAnim" isKeyframe="true">
          <part node="forkSlider"     startTime="0.0" endTime="1.0" startTrans="-0.1 0 0" endTrans="0.1 0 0"/>
          <part node="forkSliderPhy"  startTime="0.0" endTime="1.0" startTrans="-0.10 0 0" endTrans="0.1 0 0"/>
        </animation>
      </animationConfiguration>

      <animationConfiguration>
      <animation name="wiperFrontAnimation">
        <part node="frontWiperArm1" startTime="0" endTime="1" startRot="0 0 0" endRot="0 0 75"/>
        <part node="frontWiperArm2" startTime="0" endTime="1" startRot="0 0 0" endRot="0 0 75"/>
        <part node="frontWiperBlade" startTime="0" endTime="1" startRot="0 0 0" endRot="0 0 -75"/>
        <part node="frontWiperArm1" startTime="1" endTime="2" startRot="0 0 75" endRot="0 0 0"/>
        <part node="frontWiperArm2" startTime="1" endTime="2" startRot="0 0 75" endRot="0 0 0"/>
        <part node="frontWiperBlade" startTime="1" endTime="2" startRot="0 0 -75" endRot="0 0 0"/>
      </animation>
      <animation name="wiperBackAnimation">
        <part node="wiperBack" startTime="0" endTime="0.8" startRot="0 0 0" endRot="80 0 0"/>
      </animation>
      <animation name="DriveDisplay">
        <part node="dashPark" startTime="0" endTime="0.01" visibility="true"/>
        <part node="dashPark" startTime="0.01" endTime="1" visibility="false"/>
      </animation>
      <animation name="loadingBarFuel">
        <part node="loadBarFuel" startTime="0.0" endTime="1.0" shaderParameter="sliderPos" shaderStartValues="0.1 0 0 0" shaderEndValues="1.0 0 0 0"/>
      </animation>
      </animationConfiguration>
    </animationConfigurations>

  </animations>

  <cylindered>
    <cylinderedConfigurations>
      <cylinderedConfiguration>
        <movingTools>
        <controlGroups>
          <controlGroup name="$l10n_controlGroup_mainArm"/>
          <controlGroup name="$l10n_controlGroup_doors"/>
        </controlGroups>
          <movingTool node="dummyMainArm" delayedNode="mainArm" playSound="true">
            <controls groupIndex="1" axis="AXIS_FRONTLOADER_ARM" invertAxis="true" mouseSpeedFactor="0.4" iconName="CRANE_ARM2_ROTATE_X"/>
            <rotation rotSpeed="20" rotAcceleration="150" rotMax="10.8" rotMin="-66" startRot="0"/>
            <dependentMovingTool node="dummyAttacher" minRotLimits="-10 -50" maxRotLimits="110 70"/>
            <dependentPart node="dummyAttacherRot"/>
            <componentJoint index="2" anchorActor="0"/>
          </movingTool>
          <movingTool node="mainArm">
            <dependentPart node="mainArmHydraulic"/>
            <dependentPart node="secondArmHydraulic"/>
            <dependentPart node="attacherRot"/>
            <componentJoint index="2" anchorActor="0"/>
          </movingTool>
          <movingTool node="dummyBoomRot" delayedNode="boomRot" playSound="true">
            <controls  groupIndex="1" axis="AXIS_FRONTLOADER_ARM2" invertAxis="false" mouseSpeedFactor="0.6" iconName="CRANE_ARM2_TRANSLATE"/>
            <translation transSpeed="0.8" transAcceleration="20" transMax="2" transMin="0" translationAxis="3"/>
            <componentJoint index="2" anchorActor="0"/>
          </movingTool>
          <movingTool node="dummyAttacher" delayedNode="attacher" playSound="true">
            <controls groupIndex="1" axis="AXIS_FRONTLOADER_TOOL" invertAxis="true" mouseSpeedFactor="0.8" iconName="CRANE_ARM2_ROTATE_TOOL"/>
            <rotation rotSpeed="50" rotAcceleration="300" rotMax="100" rotMin="-20" startRot="0"/>
            <componentJoint index="2" anchorActor="0"/>
          </movingTool>
          <movingTool node="attacher" >
            <componentJoint index="2" anchorActor="0"/>
            <dependentPart node="tiltHydraulic"/>
          </movingTool>
          <movingTool node="door">
            <controls groupIndex="2" axis="AXIS_FRONTLOADER_ARM" iconName="TOP_DOOR_ROTATE" invertAxis="true" mouseSpeedFactor="0.8"/>
            <rotation rotAcceleration="300" rotMax="178" rotMin="0" rotSpeed="200"/>
          </movingTool>
          <movingTool node="tineLeft">
            <controls groupIndex="1" axis="AXIS_FRONTLOADER_TOOL2" invertAxis="false" mouseSpeedFactor="0.2" iconName="WORKING_WIDTH_TRANSLATE_X" />
            <animation animName="forkWidth" animSpeed="0.5" animAcceleration="50" animStartTime="0.35" />
          </movingTool>
          <movingTool node="forkSlider">
            <controls groupIndex="1" axis="AXIS_FRONTLOADER_TOOL3" invertAxis="false" mouseSpeedFactor="0.2" iconName="WORKING_WIDTH_TRANSLATE_X" />
            <animation animName="forkSliderAnim" animSpeed="0.5" animAcceleration="50" animStartTime="0.35" />
          </movingTool>
        </movingTools>

        <movingParts>
          <movingPart node="braceBackLeft" referencePoint="braceBackLeftRef" referenceFrame="braceBackLeftRef" isActiveDirty="true" maxUpdateDistance="40"/>
          <movingPart node="braceBackRight" referencePoint="braceBackRightRef" referenceFrame="braceBackRightRef" isActiveDirty="true" maxUpdateDistance="40"/>
          <movingPart node="mainArmHydraulic" referencePoint="mainArmHydraulicRef" referenceFrame="mainArmHydraulicRef">
            <translatingPart node="mainArmHydraulicPunch"/>
          </movingPart>
          <movingPart node="secondArmHydraulic" referencePoint="secondArmHydraulicRef" referenceFrame="secondArmHydraulicRef">
            <translatingPart node="secondArmHydraulicPunch"/>
          </movingPart>
          <movingPart node="tiltHydraulic" referencePoint="tiltHydraulicRef" referenceFrame="tiltHydraulicRef">
            <translatingPart node="tiltArmHydraulicPunch"/>
          </movingPart>
          <movingPart node="dummyAttacherRot" referenceFrame="mainComponent">
          </movingPart>
          <movingPart node="attacherRot" referenceFrame="mainComponent">
            <dependentPart node="tiltHydraulic"/>
          </movingPart>
        </movingParts>

        <dashboards>
      <dashboard displayType="ROT" valueType="movingTool" node="Joystick" rotAxis="1" minRot="-15" maxRot="15" axis="AXIS_FRONTLOADER_ARM" doInterpolation="true" groups="MOTOR_ACTIVE"/>
      <dashboard displayType="ROT" valueType="movingTool" node="Joystick" rotAxis="3" minRot="-15" maxRot="15" axis="AXIS_FRONTLOADER_TOOL" doInterpolation="true" groups="MOTOR_ACTIVE"/>
      <dashboard axis="AXIS_FRONTLOADER_ARM2" displayType="ROT" doInterpolation="true" groups="MOTOR_ACTIVE" maxRot="16" minRot="-16" node="JoystickFixBoom" rotAxis="1" valueType="movingTool"/>
      <dashboard axis="AXIS_FRONTLOADER_TOOL2" displayType="ROT" doInterpolation="true" groups="MOTOR_ACTIVE" maxRot="16" minRot="-16" node="JoystickFixTool" rotAxis="1" valueType="movingTool"/>
        </dashboards>

        <sounds>
            <actionSound template="hydraulicClose01" volumeScale="3"   pitchScale="0.6" linkNode="dummyMainArm"          actionNames="TOOL_MOVE_NEG"                                   nodes="dummyMainArm"          fadeIn="0.1" fadeOut="0.1"/>
            <actionSound template="hydraulicOpen01"  volumeScale="4"   pitchScale="1.6" linkNode="dummyMainArm"          actionNames="TOOL_MOVE_NEG"                                   nodes="dummyMainArm"          fadeIn="0.1" fadeOut="0.1"/>
            <actionSound template="hydraulicOpen02"  volumeScale="1.6" pitchScale="1.2" linkNode="dummyMainArm"          actionNames="TOOL_MOVE_POS"                                   nodes="dummyMainArm"          fadeIn="0.1" fadeOut="0.1"/>
            <actionSound template="hydraulicOpen01"  volumeScale="1.6" pitchScale="0.8" linkNode="dummyMainArm"          actionNames="TOOL_MOVE_POS"                                   nodes="dummyMainArm"          fadeIn="0.1" fadeOut="0.1"/>
            <actionSound template="hydraulicOpen05"  volumeScale="2"   pitchScale="2"   linkNode="dummyBoomRot"           actionNames="TOOL_MOVE_POS TOOL_MOVE_NEG"                     nodes="dummyBoomRot" fadeIn="0.1" fadeOut="0.1"/>
            <actionSound template="hydraulicOpen04"  volumeScale="2"   pitchScale="2"   linkNode="dummyBoomRot"           actionNames="TOOL_MOVE_POS TOOL_MOVE_NEG"                     nodes="dummyBoomRot" fadeIn="0.1" fadeOut="0.1"/>
            <actionSound template="cylinderPunch"    volumeScale="0.7" pitchScale="1.2" linkNode="dummyMainArm"          actionNames="TOOL_MOVE_END_POS_LIMIT"                         nodes="dummyMainArm"/>
            <actionSound template="vibratingImp"     volumeScale="0.7" pitchScale="1.0" linkNode="dummyMainArm"          actionNames="TOOL_MOVE_END_POS_LIMIT"                         nodes="dummyMainArm"/>
            <actionSound template="hingeImp"         volumeScale="0.4" pitchScale="0.7" linkNode="dummyMainArm"          actionNames="TOOL_MOVE_END_POS_LIMIT"                         nodes="dummyMainArm"/>
            <actionSound template="clackVar6"        volumeScale="1.4" pitchScale="0.5" linkNode="dummyMainArm"          actionNames="TOOL_MOVE_END_POS_LIMIT"                         nodes="dummyMainArm"/>
            <actionSound template="cylinderPunch"    volumeScale="0.5" pitchScale="1.7" linkNode="dummyMainArm"          actionNames="TOOL_MOVE_END_NEG_LIMIT"                         nodes="dummyMainArm"/>
            <actionSound template="vibratingImp"     volumeScale="0.7" pitchScale="0.7" linkNode="dummyMainArm"          actionNames="TOOL_MOVE_END_NEG_LIMIT"                         nodes="dummyMainArm"/>
            <actionSound template="clackVar6"        volumeScale="1.8" pitchScale="0.7" linkNode="dummyMainArm"          actionNames="TOOL_MOVE_END_NEG_LIMIT"                         nodes="dummyMainArm"/>
            <actionSound template="clackVar6"        volumeScale="0.8" pitchScale="0.6" linkNode="dummyBoomRot"         actionNames="TOOL_MOVE_END_POS_LIMIT TOOL_MOVE_END_NEG_LIMIT" nodes="dummyBoomRot"/>
            <actionSound template="grabImp"          volumeScale="0.4" pitchScale="0.6" linkNode="dummyBoomRot"         actionNames="TOOL_MOVE_END_POS_LIMIT TOOL_MOVE_END_NEG_LIMIT" nodes="dummyBoomRot"/>
            <actionSound template="metalImpHigh01"   volumeScale="0.2" pitchScale="1.2" linkNode="dummyBoomRot"         actionNames="TOOL_MOVE_END_POS_LIMIT TOOL_MOVE_END_NEG_LIMIT" nodes="dummyBoomRot"/>
            <actionSound template="metalImpLow"      volumeScale="0.3" pitchScale="1.2" linkNode="dummyBoomRot"         actionNames="TOOL_MOVE_END_POS_LIMIT TOOL_MOVE_END_NEG_LIMIT" nodes="dummyBoomRot"/>
            <actionSound template="hydraulicClose01" volumeScale="1"   pitchScale="2"   linkNode="dummyAttacher"         actionNames="TOOL_MOVE_POS TOOL_MOVE_NEG"                     nodes="dummyAttacher" fadeIn="0.1" fadeOut="0.1"/>
            <actionSound template="grabImp"          volumeScale="0.5" pitchScale="0.7" linkNode="dummyAttacher"         actionNames="TOOL_MOVE_END_POS_LIMIT TOOL_MOVE_END_NEG_LIMIT" nodes="dummyAttacher"/>
        </sounds>

      </cylinderedConfiguration>
      <cylinderedConfiguration>
        <movingTools>
          <movingTool node="dummyMainArm" delayedNode="mainArm" playSound="true">
            <controls axis="AXIS_FRONTLOADER_ARM" invertAxis="true" mouseSpeedFactor="0.4" iconName="CRANE_ARM2_ROTATE_X"/>
            <attacherJoint jointIndices="2"/>
            <rotation rotSpeed="20" rotAcceleration="150" rotMax="10.8" rotMin="-66" startRot="0"/>
            <dependentMovingTool node="dummyAttacher" minRotLimits="-10 -50" maxRotLimits="110 70"/>
            <dependentPart node="dummyAttacherRot"/>
            <dependentPart node="mainArmHydraulic"/>
            <dependentPart node="secondArmHydraulic"/>
            <dependentPart node="attacherRot"/>
          </movingTool>
          <movingTool node="dummyBoomRot" delayedNode="boomRot" playSound="true">
            <controls axis="AXIS_FRONTLOADER_ARM2" invertAxis="false" mouseSpeedFactor="0.6" iconName="CRANE_ARM2_TRANSLATE"/>
            <attacherJoint jointIndices="2"/>
            <translation transSpeed="0.8" transAcceleration="20" transMax="2" transMin="0" translationAxis="3"/>
          </movingTool>
          <movingTool node="dummyAttacher" delayedNode="attacher" playSound="true">
            <controls axis="AXIS_FRONTLOADER_TOOL" invertAxis="true" mouseSpeedFactor="0.8" iconName="CRANE_ARM2_ROTATE_TOOL"/>
            <attacherJoint jointIndices="2"/>
            <rotation rotSpeed="50" rotAcceleration="300" rotMax="100" rotMin="-20" startRot="0"/>
            <dependentPart node="tiltHydraulic"/>
          </movingTool>
          <movingTool node="door">
            <controls axis="AXIS_CRANE_TOOL2" iconName="TOP_DOOR_ROTATE" invertAxis="true" mouseSpeedFactor="0.8"/>
            <rotation rotAcceleration="300" rotMax="178" rotMin="0" rotSpeed="200"/>
          </movingTool>
        </movingTools>

        <movingParts>
          <movingPart node="braceBackLeft" referencePoint="braceBackLeftRef" referenceFrame="braceBackLeftRef" isActiveDirty="true" maxUpdateDistance="40"/>
          <movingPart node="braceBackRight" referencePoint="braceBackRightRef" referenceFrame="braceBackRightRef" isActiveDirty="true" maxUpdateDistance="40"/>
          <movingPart node="mainArmHydraulic" referencePoint="mainArmHydraulicRef" referenceFrame="mainArmHydraulicRef">
            <translatingPart node="mainArmHydraulicPunch"/>
          </movingPart>
          <movingPart node="secondArmHydraulic" referencePoint="secondArmHydraulicRef" referenceFrame="secondArmHydraulicRef">
            <translatingPart node="secondArmHydraulicPunch"/>
          </movingPart>
          <movingPart node="tiltHydraulic" referencePoint="tiltHydraulicRef" referenceFrame="tiltHydraulicRef">
            <translatingPart node="tiltArmHydraulicPunch"/>
          </movingPart>
          <movingPart node="dummyAttacherRot" referenceFrame="mainComponent">
            <attacherJoint jointIndices="2"/>
          </movingPart>
          <movingPart node="attacherRot" referenceFrame="mainComponent">
            <dependentPart node="tiltHydraulic"/>
          </movingPart>
        </movingParts>

        <dashboards>
          <dashboard displayType="ROT" valueType="movingTool" node="Joystick" rotAxis="1" minRot="-15" maxRot="15" axis="AXIS_FRONTLOADER_ARM" doInterpolation="true" groups="MOTOR_ACTIVE"/>
          <dashboard displayType="ROT" valueType="movingTool" node="Joystick" rotAxis="3" minRot="-15" maxRot="15" axis="AXIS_FRONTLOADER_TOOL" doInterpolation="true" groups="MOTOR_ACTIVE"/>
          <dashboard axis="AXIS_FRONTLOADER_ARM2" displayType="ROT" doInterpolation="true" groups="MOTOR_ACTIVE" maxRot="16" minRot="-16" node="JoystickFixBoom" rotAxis="1" valueType="movingTool"/>
          <dashboard axis="AXIS_FRONTLOADER_TOOL2" displayType="ROT" doInterpolation="true" groups="MOTOR_ACTIVE" maxRot="16" minRot="-16" node="JoystickFixTool" rotAxis="1" valueType="movingTool"/>
        </dashboards>

        <sounds>
            <actionSound template="hydraulicClose01" volumeScale="3"   pitchScale="0.6" linkNode="dummyMainArm"          actionNames="TOOL_MOVE_NEG"                                   nodes="dummyMainArm"          fadeIn="0.1" fadeOut="0.1"/>
            <actionSound template="hydraulicOpen01"  volumeScale="4"   pitchScale="1.6" linkNode="dummyMainArm"          actionNames="TOOL_MOVE_NEG"                                   nodes="dummyMainArm"          fadeIn="0.1" fadeOut="0.1"/>
            <actionSound template="hydraulicOpen02"  volumeScale="1.6" pitchScale="1.2" linkNode="dummyMainArm"          actionNames="TOOL_MOVE_POS"                                   nodes="dummyMainArm"          fadeIn="0.1" fadeOut="0.1"/>
            <actionSound template="hydraulicOpen01"  volumeScale="1.6" pitchScale="0.8" linkNode="dummyMainArm"          actionNames="TOOL_MOVE_POS"                                   nodes="dummyMainArm"          fadeIn="0.1" fadeOut="0.1"/>
            <actionSound template="hydraulicOpen05"  volumeScale="2"   pitchScale="2"   linkNode="dummyBoomRot"           actionNames="TOOL_MOVE_POS TOOL_MOVE_NEG"                     nodes="dummyBoomRot" fadeIn="0.1" fadeOut="0.1"/>
            <actionSound template="hydraulicOpen04"  volumeScale="2"   pitchScale="2"   linkNode="dummyBoomRot"           actionNames="TOOL_MOVE_POS TOOL_MOVE_NEG"                     nodes="dummyBoomRot" fadeIn="0.1" fadeOut="0.1"/>
            <actionSound template="cylinderPunch"    volumeScale="0.7" pitchScale="1.2" linkNode="dummyMainArm"          actionNames="TOOL_MOVE_END_POS_LIMIT"                         nodes="dummyMainArm"/>
            <actionSound template="vibratingImp"     volumeScale="0.7" pitchScale="1.0" linkNode="dummyMainArm"          actionNames="TOOL_MOVE_END_POS_LIMIT"                         nodes="dummyMainArm"/>
            <actionSound template="hingeImp"         volumeScale="0.4" pitchScale="0.7" linkNode="dummyMainArm"          actionNames="TOOL_MOVE_END_POS_LIMIT"                         nodes="dummyMainArm"/>
            <actionSound template="clackVar6"        volumeScale="1.4" pitchScale="0.5" linkNode="dummyMainArm"          actionNames="TOOL_MOVE_END_POS_LIMIT"                         nodes="dummyMainArm"/>
            <actionSound template="cylinderPunch"    volumeScale="0.5" pitchScale="1.7" linkNode="dummyMainArm"          actionNames="TOOL_MOVE_END_NEG_LIMIT"                         nodes="dummyMainArm"/>
            <actionSound template="vibratingImp"     volumeScale="0.7" pitchScale="0.7" linkNode="dummyMainArm"          actionNames="TOOL_MOVE_END_NEG_LIMIT"                         nodes="dummyMainArm"/>
            <actionSound template="clackVar6"        volumeScale="1.8" pitchScale="0.7" linkNode="dummyMainArm"          actionNames="TOOL_MOVE_END_NEG_LIMIT"                         nodes="dummyMainArm"/>
            <actionSound template="clackVar6"        volumeScale="0.8" pitchScale="0.6" linkNode="dummyBoomRot"         actionNames="TOOL_MOVE_END_POS_LIMIT TOOL_MOVE_END_NEG_LIMIT" nodes="dummyBoomRot"/>
            <actionSound template="grabImp"          volumeScale="0.4" pitchScale="0.6" linkNode="dummyBoomRot"         actionNames="TOOL_MOVE_END_POS_LIMIT TOOL_MOVE_END_NEG_LIMIT" nodes="dummyBoomRot"/>
            <actionSound template="metalImpHigh01"   volumeScale="0.2" pitchScale="1.2" linkNode="dummyBoomRot"         actionNames="TOOL_MOVE_END_POS_LIMIT TOOL_MOVE_END_NEG_LIMIT" nodes="dummyBoomRot"/>
            <actionSound template="metalImpLow"      volumeScale="0.3" pitchScale="1.2" linkNode="dummyBoomRot"         actionNames="TOOL_MOVE_END_POS_LIMIT TOOL_MOVE_END_NEG_LIMIT" nodes="dummyBoomRot"/>
            <actionSound template="hydraulicClose01" volumeScale="1"   pitchScale="2"   linkNode="dummyAttacher"         actionNames="TOOL_MOVE_POS TOOL_MOVE_NEG"                     nodes="dummyAttacher" fadeIn="0.1" fadeOut="0.1"/>
            <actionSound template="grabImp"          volumeScale="0.5" pitchScale="0.7" linkNode="dummyAttacher"         actionNames="TOOL_MOVE_END_POS_LIMIT TOOL_MOVE_END_NEG_LIMIT" nodes="dummyAttacher"/>
        </sounds>
      </cylinderedConfiguration>
    </cylinderedConfigurations>

  </cylindered>


    <dynamicMountAttacher node="jointNode">
        <fork node="tineCollisionLeft" />
        <fork node="tineCollisionRight" />
    </dynamicMountAttacher>

  <dashboard>
    <groups>
      <group name="MOTOR_STARTING" isMotorStarting="true"/>
      <group name="MOTOR_ACTIVE" isMotorStarting="true" isMotorRunning="true"/>
      <group name="MOTOR_POSTSTART" isMotorStarting="false" isMotorRunning="true"/>
    </groups>
    <default>
      <dashboard displayType="VISIBILITY" node="dashboardsStart" groups="MOTOR_STARTING"/>
      <dashboard displayType="EMITTER" groups="MOTOR_STARTING" idleValue="-1" intensity="0.3" node="dashScreenStart"/>
      <dashboard displayType="EMITTER" groups="MOTOR_POSTSTART" idleValue="-1" intensity="0.3" node="dashScreen"/>
      <dashboard displayType="EMITTER" groups="MOTOR_STARTING" idleValue="-1" intensity="0.3" node="loadSensStart"/>
      <dashboard displayType="EMITTER" groups="MOTOR_ACTIVE" idleValue="-1" intensity="0.3" node="loadSens"/>
      <dashboard displayType="EMITTER" groups="MOTOR_STARTING" idleValue="-1" intensity="0.3" node="dashStartSymbols"/>
      <dashboard displayType="EMITTER" groups="MOTOR_ACTIVE" idleValue="0" intensity="0.3" node="decalSideArmEmit"/>
      <dashboard displayType="EMITTER" groups="MOTOR_POSTSTART" idleValue="-1" intensity="0.3" node="dashPark"/>
      <dashboard displayType="EMITTER" node="loadBarFuel" groups="MOTOR_ACTIVE"/>
    </default>
  </dashboard>

    <ai>
        <agent width="1.55" length="3.3" height="2.3" lengthOffset="-0.9" frontOffset="-1.87" />
        <collisionTrigger useSize="true"/>
    </ai>

  <foliageBending>
    <bendingNode minX="-0.8" maxX="0.8" minZ="-1.1" maxZ="1.75" yOffset="0.3"/>
  </foliageBending>

    <baseColorConfigurations useDefaultColors="true" defaultColorMaterialTemplateName="calibratedGlossPaint">
        <baseColorConfiguration color="JCB_YELLOW1" />
        <baseColorConfiguration color="JCB_ORANGE"/>

        <material materialSlotName="teletruk_metalPaintedGray_mat"/>
    </baseColorConfigurations>

  <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
  <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>
    <i3dMappings>
        <i3dMapping id="mainComponent" node="0>" />
        <i3dMapping id="wheelFrontLeft" node="0>0|0|0" />
        <i3dMapping id="wheelFrontRight" node="0>0|0|1" />
        <i3dMapping id="outdoorCameraTarget" node="0>0|1|0" />
        <i3dMapping id="outdoorCamera1" node="0>0|1|0|0" />
        <i3dMapping id="indoorCamera1" node="0>0|1|1" />
        <i3dMapping id="cameraRaycastNode1" node="0>0|1|2" />
        <i3dMapping id="cameraRaycastNode2" node="0>0|1|3" />
        <i3dMapping id="cameraRaycastNode3" node="0>0|1|4" />
        <i3dMapping id="shadowFocusBox" node="0>0|1|5" />
        <i3dMapping id="frontLightLeft" node="0>0|2|0|0" />
        <i3dMapping id="frontLightRight" node="0>0|2|0|1" />
        <i3dMapping id="rearLightLeft" node="0>0|2|0|2" />
        <i3dMapping id="rearLightRight" node="0>0|2|0|3" />
        <i3dMapping id="worklightFrontLeft" node="0>0|2|0|4" />
        <i3dMapping id="worklightFrontRight" node="0>0|2|0|5" />
        <i3dMapping id="worklightRear" node="0>0|2|0|6" />
        <i3dMapping id="beacon" node="0>0|2|1|0" />
        <i3dMapping id="beaconGlass" node="0>0|2|1|0|0" />
        <i3dMapping id="beaconStatic" node="0>0|2|1|0|1" />
        <i3dMapping id="frontLightLow" node="0>0|2|2|0" />
        <i3dMapping id="frontLightHigh" node="0>0|2|2|1" />
        <i3dMapping id="workLightFrontLow" node="0>0|2|3|0" />
        <i3dMapping id="workLightFrontHigh" node="0>0|2|3|1" />
        <i3dMapping id="backLightsHigh" node="0>0|2|4|0" />
        <i3dMapping id="turnLightLeftFront" node="0>0|2|5|0" />
        <i3dMapping id="turnLightRightFront" node="0>0|2|5|1" />
        <i3dMapping id="beaconLightHigh" node="0>0|2|6|0" />
        <i3dMapping id="reverseLightHigh" node="0>0|2|7|0" />
        <i3dMapping id="exitPoint" node="0>0|3" />
        <i3dMapping id="steeringWheelRot" node="0>0|4|0|0|0" />
        <i3dMapping id="steeringWheel" node="0>0|4|0|0|0|0" />
        <i3dMapping id="playerLeftHand" node="0>0|4|0|0|0|0|0" />
        <i3dMapping id="decalSteeringWheel" node="0>0|4|0|0|0|0|1" />
        <i3dMapping id="seatRef" node="0>0|4|1" />
        <i3dMapping id="Seat" node="0>0|4|1|0" />
        <i3dMapping id="armrest" node="0>0|4|1|1" />
        <i3dMapping id="playerPos" node="0>0|4|1|2" />
        <i3dMapping id="sideArm" node="0>0|4|1|3" />
        <i3dMapping id="decalSideArm" node="0>0|4|1|3|0" />
        <i3dMapping id="decalSideArmEmit" node="0>0|4|1|3|1" />
        <i3dMapping id="Joystick" node="0>0|4|1|3|2" />
        <i3dMapping id="playerRightHand" node="0>0|4|1|3|2|0" />
        <i3dMapping id="JoystickFixTool" node="0>0|4|1|3|2|2" />
        <i3dMapping id="JoystickFixBoom" node="0>0|4|1|3|2|3" />
        <i3dMapping id="decalSeat" node="0>0|4|1|4" />
        <i3dMapping id="frontWiperArm1" node="0>0|4|2|0|0" />
        <i3dMapping id="frontWiperBlade" node="0>0|4|2|0|0|0" />
        <i3dMapping id="frontWiperArm2" node="0>0|4|2|0|1" />
        <i3dMapping id="wiperBackRot" node="0>0|4|2|1" />
        <i3dMapping id="wiperBack" node="0>0|4|2|1|0" />
        <i3dMapping id="numbers" node="0>0|4|3|0" />
        <i3dMapping id="numbersSpeed" node="0>0|4|3|0|0" />
        <i3dMapping id="numbersRPM" node="0>0|4|3|0|1" />
        <i3dMapping id="numbersGear" node="0>0|4|3|0|2" />
        <i3dMapping id="dashboardLights" node="0>0|4|3|1" />
        <i3dMapping id="dashPark" node="0>0|4|3|1|0" />
        <i3dMapping id="dashLights" node="0>0|4|3|1|1" />
        <i3dMapping id="dashWorkFront" node="0>0|4|3|1|2" />
        <i3dMapping id="dashWorkRear" node="0>0|4|3|1|3" />
        <i3dMapping id="dashIndicatorsL" node="0>0|4|3|1|4" />
        <i3dMapping id="dashIndicatorsR" node="0>0|4|3|1|5" />
        <i3dMapping id="dashboardsStart" node="0>0|4|3|2" />
        <i3dMapping id="loadSensStart" node="0>0|4|3|2|0" />
        <i3dMapping id="dashScreenStart" node="0>0|4|3|2|1" />
        <i3dMapping id="dashStartSymbols" node="0>0|4|3|2|2" />
        <i3dMapping id="dashScreen" node="0>0|4|3|3" />
        <i3dMapping id="loadSens" node="0>0|4|3|4" />
        <i3dMapping id="loadBarFuel" node="0>0|4|3|5" />
        <i3dMapping id="key" node="0>0|4|3|6|0" />
        <i3dMapping id="peddleRot" node="0>0|4|5|0" />
        <i3dMapping id="playerRightFoot" node="0>0|4|5|0|0" />
        <i3dMapping id="playerLeftFoot" node="0>0|4|5|0|1" />
        <i3dMapping id="accPedal" node="0>0|4|5|0|2" />
        <i3dMapping id="playerRightFootAcc" node="0>0|4|5|0|2|0" />
        <i3dMapping id="brakePedal" node="0>0|4|5|0|3" />
        <i3dMapping id="playerRightFootBrake" node="0>0|4|5|0|3|0" />
        <i3dMapping id="vents" node="0>0|4|7|1" />
        <i3dMapping id="movingParts" node="0>0|5" />
        <i3dMapping id="mainArm" node="0>0|5|0" />
        <i3dMapping id="boomRot" node="0>0|5|0|1" />
        <i3dMapping id="mainArm2" node="0>0|5|0|1|0" />
        <i3dMapping id="attacherRot" node="0>0|5|0|1|0|1" />
        <i3dMapping id="attacher" node="0>0|5|0|1|0|1|0" />
        <i3dMapping id="attacher1" node="0>0|5|0|1|0|1|0|0" />
        <i3dMapping id="attacherJoint" node="0>0|5|0|1|0|1|0|0|0" />
        <i3dMapping id="tiltHydraulicRef" node="0>0|5|0|1|0|1|0|0|1" />
        <i3dMapping id="forkCarriage" node="0>0|5|0|1|0|1|0|1" />
        <i3dMapping id="forkSlider" node="0>0|5|0|1|0|1|0|1|0|0" />
        <i3dMapping id="tineLeft" node="0>0|5|0|1|0|1|0|1|0|0|0" />
        <i3dMapping id="tineRight" node="0>0|5|0|1|0|1|0|1|0|0|1" />
        <i3dMapping id="componentJointFork" node="0>0|5|0|1|0|1|0|1|0|0|3" />
        <i3dMapping id="tiltHydraulic" node="0>0|5|0|1|0|2" />
        <i3dMapping id="tiltArmHydraulicPunch" node="0>0|5|0|1|0|2|0" />
        <i3dMapping id="connectionHose1" node="0>0|5|0|1|0|3" />
        <i3dMapping id="connectionHose2" node="0>0|5|0|1|0|4" />
        <i3dMapping id="connectionHose3" node="0>0|5|0|1|0|5" />
        <i3dMapping id="connectionHose4" node="0>0|5|0|1|0|6" />
        <i3dMapping id="decalsArm2" node="0>0|5|0|1|0|7" />
        <i3dMapping id="forkHyd" node="0>0|5|0|1|0|8" />
        <i3dMapping id="mainArmHydraulicRef" node="0>0|5|0|2" />
        <i3dMapping id="secondArmHydraulicRef" node="0>0|5|0|3" />
        <i3dMapping id="decalArm" node="0>0|5|0|4" />
        <i3dMapping id="decalBoomElectric" node="0>0|5|0|4|0" />
        <i3dMapping id="decalBoomDiesel" node="0>0|5|0|4|1" />
        <i3dMapping id="decalBoomShared" node="0>0|5|0|4|2" />
        <i3dMapping id="dummyMainArm" node="0>0|5|1" />
        <i3dMapping id="dummyBoomRot" node="0>0|5|1|0" />
        <i3dMapping id="dummyMainArm2" node="0>0|5|1|0|0" />
        <i3dMapping id="dummyAttacherRot" node="0>0|5|1|0|0|0" />
        <i3dMapping id="dummyAttacher" node="0>0|5|1|0|0|0|0" />
        <i3dMapping id="dummyAttacherJoint" node="0>0|5|1|0|0|0|0|0" />
        <i3dMapping id="colAttacher" node="0>0|5|1|0|0|0|0|1" />
        <i3dMapping id="colArm2" node="0>0|5|1|0|0|1" />
        <i3dMapping id="colArm2Boom" node="0>0|5|1|0|0|2" />
        <i3dMapping id="colMainArm" node="0>0|5|1|1" />
        <i3dMapping id="mainArmHydraulic" node="0>0|5|2" />
        <i3dMapping id="mainArmHydraulicPunch" node="0>0|5|2|0" />
        <i3dMapping id="secondArmHydraulic" node="0>0|5|3" />
        <i3dMapping id="secondArmHydraulicPunch" node="0>0|5|3|0" />
        <i3dMapping id="trailerAttacherJoint" node="0>0|6|0|0" />
        <i3dMapping id="aiCollisionNode" node="0>0|7|0" />
        <i3dMapping id="exhaustParticle1" node="0>0|8|0" />
        <i3dMapping id="decalsMain" node="0>0|11|0" />
        <i3dMapping id="reflectorDecal" node="0>0|11|0|0" />
        <i3dMapping id="decalsBodyShared" node="0>0|11|0|1" />
        <i3dMapping id="decalsBodyDiesel" node="0>0|11|0|2" />
        <i3dMapping id="decalsBodyElectric" node="0>0|11|0|3" />
        <i3dMapping id="UKDecal" node="0>0|11|0|4" />
        <i3dMapping id="door" node="0>0|11|1|0" />
        <i3dMapping id="exteriorShared" node="0>0|11|2" />
        <i3dMapping id="exteriorDiesel" node="0>0|11|3" />
        <i3dMapping id="exteriorElectric" node="0>0|11|4" />
        <i3dMapping id="rearGrill" node="0>0|11|5" />
        <i3dMapping id="Exhaust" node="0>0|11|6" />
        <i3dMapping id="backAxleRef" node="0>0|12" />
        <i3dMapping id="backAxleRefElec" node="0>0|13" />
        <i3dMapping id="licencePlateBack" node="0>0|14" />
        <i3dMapping id="licencePlateFront" node="0>0|15" />
        <i3dMapping id="exactFillRootNodeFuel" node="0>0|16" />
        <i3dMapping id="sideShiftHoses" node="0>1|1" />
        <i3dMapping id="axelComponent" node="1>" />
        <i3dMapping id="rearAxel" node="1>0" />
        <i3dMapping id="wheelsRear" node="1>0|0" />
        <i3dMapping id="axisBackLeft" node="1>0|0|0" />
        <i3dMapping id="wheelBackLeft" node="1>0|0|0|0" />
        <i3dMapping id="hubBackLeft" node="1>0|0|0|1" />
        <i3dMapping id="braceBackLeft" node="1>0|0|0|2" />
        <i3dMapping id="axisBackRight" node="1>0|0|1" />
        <i3dMapping id="wheelBackRight" node="1>0|0|1|0" />
        <i3dMapping id="hubBackRight" node="1>0|0|1|1" />
        <i3dMapping id="braceBackRight" node="1>0|0|1|2" />
        <i3dMapping id="steeringBarBack" node="1>0|1|0" />
        <i3dMapping id="braceBackLeftRef" node="1>0|1|0|0" />
        <i3dMapping id="braceBackRightRef" node="1>0|1|0|1" />
        <i3dMapping id="teletruk_fork_component3" node="2>" />
        <i3dMapping id="tineHolderPhy" node="2>0" />
        <i3dMapping id="forkSliderPhy" node="2>0|0" />
        <i3dMapping id="tineRightPhy" node="2>0|0|0" />
        <i3dMapping id="tineCollisionRight" node="2>0|0|0|0" />
        <i3dMapping id="tineLeftPhy" node="2>0|0|1" />
        <i3dMapping id="tineCollisionLeft" node="2>0|0|1|0" />
        <i3dMapping id="jointNode" node="2>0|0|2" />
    </i3dMappings>
</vehicle>
