<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="ManureHeap.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.3"/>
  </Asset>

  <Files>
    <File fileId="1" filename="textures/SelfmadeCowShed_diffuse.dds"/>
    <File fileId="10" filename="textures/SelfmadeCowShed_height.dds"/>
    <File fileId="5" filename="textures/SelfmadeCowShed_mask.dds"/>
    <File fileId="2" filename="textures/SelfmadeCowShed_normal.dds"/>
    <File fileId="3" filename="textures/SelfmadeCowShed_specular.dds"/>
    <File fileId="7" filename="$data/fillPlanes/manure_diffuse.dds"/>
    <File fileId="6" filename="$data/maps/textures/shared/mapDirt_diffuse.dds"/>
    <File fileId="4" filename="$data/shaders/buildingShader.xml"/>
  </Files>


  <Materials>
    <Material name="Atlas_01" materialId="5" customShaderId="4" customShaderVariation="customParallax">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="mMaskMap" fileId="5"/>
      <Custommap name="mDirtDiffuse" fileId="6"/>
      <Custommap name="mMossDiffuse" fileId="7"/>
      <Custommap name="mParallaxMap" fileId="10"/>
    </Material>
    <Material name="lambert1" materialId="6" diffuseColor="0.439216 0.439216 0.439216 1">
    </Material>
    <Material name="lambert1" materialId="7" diffuseColor="0.494118 0.494118 0.494118 1">
    </Material>
  </Materials>


  <Shapes externalShapesFile="ManureHeap.i3d.shapes">
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  <Scene>
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      <TransformGroup name="collisions" translation="0 0 -4.54747e-15" nodeId="17">
        <Shape name="wallBackTipCollision" translation="-3.71416e-08 8.69805e-08 -2.5" rotation="0 90 0" shapeId="2" static="true" collisionFilterGroup="0x8" collisionFilterMask="0x1" nodeId="18" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="6"/>
        <Shape name="wallLeftTipCollision" translation="3.2 -2.53178e-13 0" rotation="-1.99029e-27 0 -1.68583e-15" shapeId="3" static="true" collisionFilterGroup="0x8" collisionFilterMask="0x1" nodeId="19" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="6"/>
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      <TransformGroup name="manureHeap" translation="0.14 0 -2.55006" rotation="0 -90 0" nodeId="20">
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      <TransformGroup name="leveling" translation="0 0 -3.55271e-15" nodeId="36">
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      <TransformGroup name="testAreas" translation="0 0 3" nodeId="44">
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  <UserAttributes>
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    <UserAttribute nodeId="19">
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</i3D>
